Coded with AI, and a bit of human
Almost all the code was written by an AI (Claude, by Anthropic, through Claude Code), guided and tested in game by a human. The goal: test what AI can do on real software, and show it can also maintain it. Learn more
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A single file
No Java, no .NET to install. Updating = replacing
bedrokiawith the new version. -
C# plugins, no build step
A folder with
plugin.yml,src/andconfig.yml: the server compiles it by itself at startup. -
Custom blocks and items
Your own swords, armour, ores and lamps, declared from a plugin.
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Ready for hosting
Pterodactyl egg, systemd service, Docker, a PocketMine-like
server.properties. -
Vanilla gameplay
Biomes, mobs, crafting, enchanting, chests, furnaces, water and lava, TNT…
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Always up to date
A new version with every change, with its changelog and downloads.