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Roadmap

Done

  • NetherNet connection, Xbox Live login, encryption (Bedrock 26.50)
  • Vanilla world (biomes, terrain, trees, ores), flat, void; Bedrock world import; saving
  • Inventory, crafting, enchanting, XP, hunger, damage, armour, death
  • Blocks: orientation, containers, furnaces, doors, trapdoors, levers, buttons, beds, walls, gravity, water and lava, crops, trees, TNT
  • Mobs (animals, monsters, creepers)
  • Commands, ops, whitelist, bans, resource packs
  • Permissions (nodes, wildcards, negations), groups with inheritance and chat prefixes, /perm command
  • C# plugins without a build step, custom blocks and items, Pterodactyl egg
  • New versions announced in the console

To do

  • Double chests, editable signs
  • Anvil, stonecutter, grindstone, loom, cauldron, campfire
  • Fire spread, farmland drying, leaf decay
  • Caves, lakes, structures (villages...)
  • Nether and End, portals
  • Redstone

Ideas and contributions are welcome: see The project and AI.